WebAR Workshop @ PQ23 Studio
UCLA REMAP at the Prague Quadrennial of Performance Design and Space, June 2023We used Niantic’s 8th Wall WebAR platform, which runs on a mobile browser, to provide a hands-on exploration of AR motivated by what we’ve learned in REMAP’s recent theatrical projects.
Our day-long session was part of PQ Studio's Exploratory Workshops, which aimed to “create a collaborative space for artists, designers, and professionals to explore performance design with a broad scope, digital tech integration, and a forward-thinking approach.”
Motivation
While piloting approaches in a class at UCLA, we settled on using WebAR, rather than the game engines REMAP has typically used. A web-based and (somewhat) device-agnostic approach enabled faster iteration times for app design / development, which made a hands-on workshop more fun and potentially would benefit rehersal processes. It also offers a quicker start for audiences that “BYOD” (bring your own device).
Agenda
The workshop covered three main topic areas, listed below. The excellent written guide by Chris describes many of the technical details of using the sandbox built for participants . - - Participant interests / background.
- - Case studies from REMAP.
- - What AR can offer to performance.
- - Principles drawn from prior work.
- - Tradeoffs of WebAR.
- - System built for this workshop.
- - 8th Wall and A-Frame basics.
- - QLab integration for cueing.
- - Collaborative editing in 8th Wall.
- - Manipulating scenes via OSC.
- - Modifying assets, scenes in HTML.
- - Testing with multiple devices.
Collective WebAR with 8th Wall + QLab
One custom component implemented theatrical control from QLab via OSC messages that could manipulate any element of the 3D scene.
Google Firebase was used to update any number of mobile AR viewers (anywhere) based on the cues.
Code and 8th Wall template available upon request.
Workflow
Participants
About half of the participants had prior experience using AR apps, and only a third had prior experience creating AR, making this workshop an introductory experience of AR creation for most.
Organizers
Jeff Burke
jeff-burke.com
Mira Winick
mirawinick.com
Chris Wegemer
chriswegemer.com
Workshop Gallery
Other PQ23 Participation
For the broader PQ23 audience, Jeff presented on our most recent AR immersive theater project, A Most Favored Nation, for 36Q°+H40, a “multimedia exhibition and workshop programme focused on stage technologies and advanced digital environments.”
Special Thanks
This workshop was created with the invaluable assistance of students in Jeff’s Theater 176B course in the Spring of 2023. Zoë Chavez, Vicky Fann, Ingrid Lee, and Rebecca Ma developed WebAR projects of their own with early versions of the platform code.
Recent / Upcoming AR + Theater at UCLA REMAP
Apprentice at the End of the World
Workshop: 2018
Workshop: 2018
A Most Favored Nation
(Set in the world of Amazon Studios’
The Man in the High Castle)
Research & Production: 2019-21
(Set in the world of Amazon Studios’
The Man in the High Castle)
Research & Production: 2019-21
The City & The City
(Adapted from the novel
by China Miéville )
Planned: 2024
(Adapted from the novel
by China Miéville )
Planned: 2024
We’re also collaborating on fundamental technology for decentralized XR!